Categories
CMU Partner Post

It’s All Fun and Games: The Importance of the Player Experience and its Role in Game Design

CMU returns to give you a look at the upcoming course in applied tabletop game design. The course is called “Core Loop: Finding, Amplifying, and Refining the Fun,” and is taught by game design veteran Damon Stone, with industry expert Andrew D. Devenney, co-owner and publisher of Superhero Necromancer Press. Below, Stone tells us a […]

Categories
CMU Partner Post

Four Reasons to Take “Finding Your Niche”

Gen Con and CMU are back to give you a look at the upcoming course in applied tabletop game design, “Finding Your Niche: Expanding Your Skillset Across Five Different Gaming Genres.” Below, instructor and game designer Travis D. Hill gives four reasons to take “Finding Your Niche.” “Finding Your Niche: Expanding Your Skillset Across Five […]

Categories
CMU Interview Partner Post

Meet the Designer Behind the New CMU Course

Gen Con has partnered with CMU for another exciting virtual class, “Using Games to Teach: What You Can Convey Through Play.” Meet Liz Davidson, the designer and instructor behind the class. Teaching is my day job, but when I got a chance to teach a class as part of a collab between Gen Con and […]

Categories
Gaming News Partner Post

5 Reasons to Take Intermediate RPG Design with Eloy Lasanta

If you haven’t heard, Central Michigan University, in cooperation with Gen Con, started offering classes focusing on Applied Game Design. These six-week online courses make it easy to learn new game design techniques and pursue a new gaming passion, learning from RPG Industry Experts of all stripes.  The next and newest class begins on January […]