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CMU Partner Post

It’s All Fun and Games: The Importance of the Player Experience and its Role in Game Design

CMU returns to give you a look at the upcoming course in applied tabletop game design. The course is called “Core Loop: Finding, Amplifying, and Refining the Fun,” and is taught by game design veteran Damon Stone, with industry expert Andrew D. Devenney, co-owner and publisher of Superhero Necromancer Press. Below, Stone tells us a […]

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CMU Partner Post

Four Reasons to Take “Finding Your Niche”

Gen Con and CMU are back to give you a look at the upcoming course in applied tabletop game design, “Finding Your Niche: Expanding Your Skillset Across Five Different Gaming Genres.” Below, instructor and game designer Travis D. Hill gives four reasons to take “Finding Your Niche.” “Finding Your Niche: Expanding Your Skillset Across Five […]

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CMU Interview Partner Post

Meet the Designer Behind the New CMU Course

Gen Con has partnered with CMU for another exciting virtual class, “Using Games to Teach: What You Can Convey Through Play.” Meet Liz Davidson, the designer and instructor behind the class. Teaching is my day job, but when I got a chance to teach a class as part of a collab between Gen Con and […]